Description. Keys: ↔Q–P ↷Z–M,Space. Uploaded on 12th Oct 2001 - Downloaded 2269 times. The porting across to Amstrad and porting back to Spectrum may also explain a number of other small differences, including the loss of coloured backgrounds in certain screens as the CPC versio… Previous Random Top 10 Search Next. [4] Unofficial ports to the Acorn Archimedes, Windows/DOS and UNIX/X environments also exist.[5]. Download or play Jet Set Willy online, or choose from more than hundreds of other DOS games. used to have this game on the amiga, twill be gd to have it back Rated: 9/10. Press F11 for full screen. But the programmer added so many rooms that Software Projects heard the tinkle of the cash tills and thought it worth re-releasing on the Spectrum. The Challenge of Vejita: Return of the Prince, Cool Music, great graphics, perfect gameplay. Miner Willy, intrepid explorer and nouveau-rich socialite, has been reaping the benefits of his fortunate discovery in Surbiton. JSWED v2.2.9 and v2.3.7. In an in-depth article about both the game and the code, Your Spectrum stated that as each room was compressed and took up differing amounts of memory, a room editor would be impossible to code. Nice game, but if you play for a while, the music gets a bit of irritating. The porting across to Amstrad and porting back to Spectrum may also explain a number of other small differences, including the loss of coloured backgrounds in certain screens as the CPC version ran in a 4-colour display mode. This version was subsequently ported back to the Spectrum. Jet Set Willy II is an expansion of the original JSW rather than a new game unto itself. Uploaded on 12th Oct 2001 - Downloaded 2265 times. [6], In November 2016 Rowson released JSW2+ as a re-write of JSW2. The game is a sequel to Manic Miner published in 1983, and the second game in the Miner Willy series. In the ZX Spectrum, Amstrad CPC and MSX versions, Willy is blasted from the Rocket Room into space, and for these 33 rooms he dons a spacesuit. The player can jump in the opposite direction immediately upon landing, without releasing the jump button. The BBC Micro cassette version has 2 rooms not in the ZX Spectrum version, and omits 60 of the rooms, rather than being a subset of it as are the CPC and ZX Spectrum versions. Officially, Jet Set Willy II: The Final Frontier is the last of the Miner Willy series, although numerous unofficial sequels, remakes, homages and updates have been released, even up to this day. Yes, it's here! In Endurance Mode, each death costs you 2 minutes. The C64 screen was a different format to the Amstrad, so the developers were unable to take the data used in the Amstrad and instead had to lay out again and re-implement all the screens and sprites. The ending of JSW II is also different. The game was subsequently ported to other platforms, including the Commodore 64, Commodore 16, BBC Micro, Acorn Electron and MSX. He has a yacht, a cliff-top mansion, an Italian housekeeper and a French cook and hundreds of new found friends who REALLY know how to enjoy themselves at a party. After all the waiting Software Projects has produced another Willy game - though it's not the now (perhaps) mythical Willy Meets The Taxman. Jet Set Willy II came with a form of enhanced copy protection called Padlock II. Rowson.[1]. Jet Set Willy II started life on the Amstrad as a conversion from the original JSW. JSW64 (advanced 128k engine) Manic Miner; Versions of JSWED exist for Win32 (Windows 95/98/ME, NT/2000) and for Linux with SDL. To prevent felt tip copying,[2] it had seven pages, rather than the single page used in Jet Set Willy. Jet Set Willy is a platform video game originally written by Matthew Smith for the ZX Spectrum home computer.It was published in 1984 by Software Projects and ported to most home computers of the time.. However, Rowson was able to use much of the data directly from the Amstrad, and hence the game was released sooner. JSW II was originally created as an Amstrad version of Jet Set Willy (by Derrick P. Rowson and Steve Wetherill), but with expansions to exploit the 64K RAM of the Amstrad CPC range (compared with the 48K of the ZX Spectrum, the game's home platform). Rowson also added some new rooms, and made many of the rooms easier with fewer or slower sprites. Play Jet Set Willy( by Matthew Smith, Software Projects 1984) with online ZX Spectrum emulator. The Central Cavern!, laid out identically to and deriving its name from the opening level of Manic Miner. Willy must collect all items from the mansion before Maria will allow him to bed! This version was subsequently ported back to the Spectrum. free download. Jet Set Willy MS-DOS game released by Andy Noble in 1999. Willy now takes a step forward before jumping from a standstill. Jet Set Willy II: The Final Frontier is a platform game released in 1985 by Software Projects for a variety of 8-bit home computers. It was a significant development in the platform game genre on the home computer. Due to the proliferation of hacking and cheating in the original game, Jet Set Willy II pays homage to this and includes a screen called Cheat that can only be accessed by cheating. It supports editing the following game engines: The original 48k Jet Set Willy (JSW48). The Willy character is mapped differently, so although Willy looks the same, some previous "safe spots" in, This page was last edited on 28 February 2020, at 23:44. [7], https://retrollection.net/2019/02/16/jet-set-willy-i-ii-software-projects-1984-1985-review/, Jet Set Willy II: Updated, by Derrick P. Rowson, https://en.wikipedia.org/w/index.php?title=Jet_Set_Willy_II&oldid=943120616, Video games developed in the United Kingdom, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Creative Commons Attribution-ShareAlike License. As well as technical improvements to the code allowing for more complicated rooms, it has built-in ‘cheat’ devices allowing infinite lives and teleportation. JSWED is a PC-hosted Jet Set Willy editor. Once Willy has collected 150 of the 175 available items and goes to bed, the game takes control of Willy and guides him into the bathroom, where he falls into the toilet - and lands in a room named Oh $#!+! It was the only official sequel to Jet Set Willy, one of the most successful home computer games ever released. Its map is primarily an expanded version of the original mansion, with only a few new elements over its predecessor, several of which are based on rumoured events in JSW that were in fact never programmed (such as being able to launch the titular ship in the screen called "The Yacht" and explore an island). This is a remake of one of my all time favorite games, based on the Spectrum version.Collect 150 Items around willy's mansion and beyond, so that Maria well let you get to you're bed.Features include...120+ screens.Options including one to Start in a particular room, and Infinite lives.And even change the main characters sprite :-)Still an early version and there's a few bugs in it....Instructions are in the Read Me file. You have two options - 8 lives (Normal mode) like the original, or UNLIMITED lives (Endurance Mode). Your not Matthew Smith attempting a comeback are you? [3] The screen is playable on the Amstrad CPC version, but there is no escape, save for the player intentionally killing off their remaining lives. One for the DIV-ARENA WIP top 10 :). Jet Set Willy . Jet Set Willy 2 PC by Dan Richardson. WELCOME TO JET SET WILLY! JSW II was originally created as an Amstrad version of Jet Set Willy (by Derrick P. Rowson and Steve Wetherill), but with expansions to exploit the 64K RAMof the Amstrad CPC range (compared with the 48K of the ZX Spectrum, the game's home platform).

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